|Subject Leader of ICT and Computing|
What we aim to do:
We offer an exciting and engaging ICT and Computing curriculum to our students, rich in programming, digital creativity, computational thinking, and digital literacy.
Key Stage 3 Curriculum and Assesment:
Computing is delivered as a discrete subject at KS3, with students receiving two lessons a fortnight.
Year 7 – Two lessons a fortnight with end of unit assessment delivered for each unit.
- Introduction to the school network
- How computers work (hardware, software, history of computers)
- Game creation using Scratch
- Spreadsheet modelling
- Introduction to Python programming
- End of Year 7 exam
Year 8 - Two lessons a fortnight with end of unit assessment delivered for each unit.
- Emerging technologies
- Python programming
- Social media and e-safety
- 3D design using SketchUp
- Music database
- End of Year 8 exam
Year 9 - Two lessons a fortnight with end of unit assessment delivered for each unit.
- Impact of ICT and e safety
- Graphic design and photo manipulation in Photoshop
- Think like a computer (hardware, software, binary, hexadecimal, binary addition)
- 3D Architecture using SketchUp
- Python programming,
- App creation using App Inventor
- End of Year 9 exam
Key Stage 4 Curriculum and Assessment:
ICT is delivered across the curriculum as a core subject at KS4 and all students have the opportunity to select ICT or Computing as a discrete subject.
GCSE Computing (OCR)
This three unit course is designed to give an in-depth understanding of how computer technology works and a look at what goes on ‘behind the scenes.’ This is an exciting and challenging GCSE that gives an excellent opportunity to investigate how computers work and how they are used, and to develop programming and problem-solving skills.
A451 Computer Systems and Programming (40% of qualification)
Written Exam Paper, 1 hour 30 minutes
This unit teaches students about the theory behind a wide range of issues such as hardware and software, the representation of data in computer systems, databases, computer communications and networking, programming and more.
A452 Practical Investigation (30% of qualification)
This investigation engages students with computing in the real world. Students look at a computing topic in more depth and carry out a practical investigation into a computing issue.
A453 Programming Project (30% of qualification)
This project calls on students to design, code, and test a solution to three tasks using a suitable programming language.
The course is an excellent preparation for students wishing to study Computing at A Level, or to work or study in areas that rely on the skills developed, especially where they’re applied to technical problems. These areas include engineering, financial and resource management, science, and medicine.
GCSE ICT (Edexcel)
This course will help students to prepare for the world of work and changing society. The world is becoming increasingly dominated by technology and our students need to be equipped with the knowledge and skills to enable them to participate in it.
Unit 1: Living in a Digital World (40% of qualification)
Written Exam Paper, 1 hour 30 minutes
In this unit, students explore how digital technology impacts on the lives of individuals, organisations and society. They learn about current and emerging digital technologies and the issues raised by their use in a range of contexts (learning and earning, leisure, shopping and money management, health and wellbeing and on the move).
Unit 2: Using Digital Tools (60% of qualification)
This is a practical unit. Students broaden and enhance their ICT skills and capability. They work with a range of digital tools and techniques to produce effective ICT solutions in a range of contexts. They learn to reflect critically on their own and others’ use of ICT and to adopt safe, secure and responsible practice.
To meet career challenges, students must be self-reliant as well as good communicators and problem solvers. They must be able to apply their knowledge and skills in ICT. It is hoped that the skills and knowledge gained from this course will provide candidates with a level of information that can form the basis for higher studies in ICT or a related discipline.
Key Stage 5 Curriculum and Assessment:
AS and A Level Computing (AQA)
AS Year 12
- COMP1 (60% AS, 30% A Level) 2 hour on screen exam
Problem solving, programming, data representation and practical exercise
- COMP2 (40% AS, 20% A Level ) 1 hour written exam
Computer components, the stored program concept, and the Internet
A2 Year 13
- COMP3 (30% A Level) 2 hour 30 minute on screen exam
Problem solving, programming, operating systems, databases, networking
- COMP4 (20% A Level ) 1 hour written exam
The Computing Practical Project
Students gaining an A Level in Computing will have the choice of a wide range of career and higher education opportunities. Often combined with Science and Maths, students often progress to study Computing at university, an area with a great variety of subfields to study such as games designing, cryptography, GIS, data engineering and networking.
Studying Computing can lead to careers in fields such as Cryptology, Software Engineering, Informatics, Data-Mining & Management, Cyber Security, Network Administration and Engineering.
Digital Leaders - Students have the opportunity to share their ICT skills and expertise with other students, classes and teachers by supporting the use of ICT within the classroom. Students blog on behalf of the school and have the chance to advance their computer programming skills and visit the Facebook and Google offices.
Students can practice their programming skills by completing the Python tutorials at www.codeacademy.com